Command & Conquer: Generals Zero Hour Mods
Category Name |
Mods |
Downloads |
Total size |
Last update |
A.I. Mods |
2 |
153 |
|
Jun 03, 2024 |
General Mods |
57 |
2,884 |
|
Jun 03, 2024 |
Graphic Mods |
4 |
1,300 |
|
Jun 04, 2024 |
New Areas / Scenarios |
1 |
156 |
|
Jun 01, 2024 |
New Races / Nations |
2 |
68 |
|
Jun 04, 2024 |
New Units |
3 |
504 |
|
Jun 03, 2024 |
New Weapons |
1 |
68 |
|
May 06, 2024 |
Skins / Textures / Menu Mods |
1 |
26 |
|
Jun 04, 2024 |
Tools |
1 |
12 |
|
May 25, 2024 |
Total / Partial Conversion Mods |
32 |
3,805 |
|
May 30, 2024 |
All Mods |
413 |
11,359 |
31.1 GB |
Jun 03, 2024 |
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Best Command & Conquer: Generals Zero Hour Mods
Latest mods
- [Mod]
- Posted over 6 years ago
- 145 downloads
Perhaps you know and perhaps you don't, but Command & Conquer: Generals Zero Hour actually had a lot more going on before it was cut for launch. New factions, buildings, units, and more were set to come with the game. This mod aims to restore all of the cut goods and bring them back in playable and balanced fashion for an all-new Zero Hour experience. Take on the African Warlords, Asian Empire, and Europa Alliance as you explore new units, structures, and maps that didn't quite make it through the chopping block, restored and reworked to fully working order.
- [Mod]
- Posted over 6 years ago
- 692 downloads
Perhaps you're familiar with the Shockwave mod for Generals Zero Hour. This mod aims to take that mod and bump it to eleven. It's not necessarily the most balanced as much as it aims to give you a slew of ridiculously good tools in order to kill, maim, and flame your enemies in new and exciting ways. New units and rebalanced old ones make this an interesting build on top of the original Shockwave mod to say the least. Be aware, it requires the original C&C Shockwave mod in order to work properly.
- [Mod]
- Posted about 7 years ago
- 333 downloads
Hey, you miss the Russians in Command & Conquer. You know it. We know it. And we do too. That's why it's time for a solid mod that makes them their own comprehensively designed faction made to do war on par with the USA, GLA, and Chinese factions. This mod does just that, making the Russians selectable as a faction with it's own unique units, structures, strengths, and weaknesses as well as balancing out all of the factions to play in a fair, but fun four-way royale between these mighty foes. It'll feel good to be red again.
- [Mod]
- Posted about 7 years ago
- 46 downloads
Another classic mod of C&C Generals, updated to its fullest glory. This mod converts Generals into an RTS war between the Imperial Armies of the Sith and the desperate Rebel Alliance. Fight for freedom or sieze control of the battlefields with units, vehicles, and buildings iconic to Star Wars lore. This is without a doubt a definitive Star Wars adaptation of Command and Conquer.
- [Mod]
- Posted about 7 years ago
- 44 downloads
Ever want to go back to the fun days of the Tiberium Wars, but with all the technology and structure of Generals? Back after quite a hiatus, this extremely updated version of Tiberian Dawn Redux brings to life a comprehensively built and balanced version of the game based on the Generals engine. Take control of the GDI or Kain's Brotherhood of Nod once again and battle it out for supremacy on over multiplayer, skirmish, and an enjoyably remastered campaign.
- [Mod]
- Posted about 7 years ago
- 57 downloads
It's time for a new kind of Halo Wars, brought to a proper real-time strategy format. This mod delivers an overhaul that allows you to play either side of the conflict between humans and covenant forces. Iconic structures, infantry, species, and vehicles come to the fray to become your new armies in skirmish and multiplayer modes. Will the UNSC survive or will the Covenant obliterate them once and for all?
- [Mod]
- Posted about 8 years ago
- 112 downloads
This is the sixth patch for the Modern Warfare mod, a partial conversion for Zero Hour. Please note that this is a patch, NOT the full mod. The total package is available on our servers. This patch is cumulative, so contains all other patches that were released prior to this. The changes that are new for this patch are a few fixes to some maps and a couple of CTD fixes.
- [Mod]
- Posted about 8 years ago
- 485 downloads
This is a partial conversion of Zero Hour. The changes are many, but to give you a taste: Complete graphical overhaul, including HDR effects; texture changes; new units and factions; new AI; new maps and much much more.
- [Mod]
- Posted over 8 years ago
- 34 downloads
This mod focuses on game balance changes via new units, abilities and significant gameplay changes. This mod makes drastic changes to gameplay, so be sure to read all included documentation.
- [Mod]
- Posted over 8 years ago
- 374 downloads
If you want to take a trek through different worlds, then this could be your mod of choice. It combines several game universes into one, with a linear campaign. New factions, units, weapons, vehicles--you name it, this mod has it.