Command & Conquer: Generals Zero Hour Mods

Category Name Mods Downloads Total size Last update
A.I. Mods 2 153 Jun 03, 2024
General Mods 57 2,884 Jun 03, 2024
Graphic Mods 4 1,300 Jun 04, 2024
New Areas / Scenarios 1 156 Jun 01, 2024
New Races / Nations 2 68 Jun 04, 2024
New Units 3 504 Jun 03, 2024
New Weapons 1 68 May 06, 2024
Skins / Textures / Menu Mods 1 26 Jun 04, 2024
Tools 1 12 May 25, 2024
Total / Partial Conversion Mods 32 3,805 May 30, 2024
All Mods 413 11,359 31.1 GB Jun 03, 2024

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Not sure which mods to try out? Check our list of Best Command & Conquer: Generals Zero Hour Mods

Latest mods

Zero Hour : Human-Covenant War

  • [Mod]
  • Posted about 7 years ago
  • 57 downloads

It's time for a new kind of Halo Wars, brought to a proper real-time strategy format. This mod delivers an overhaul that allows you to play either side of the conflict between humans and covenant forces. Iconic structures, infantry, species, and vehicles come to the fray to become your new armies in skirmish and multiplayer modes. Will the UNSC survive or will the Covenant obliterate them once and for all?

Modern Warfare v0.6 PATCH 6

  • [Mod]
  • Posted about 8 years ago
  • 112 downloads

This is the sixth patch for the Modern Warfare mod, a partial conversion for Zero Hour. Please note that this is a patch, NOT the full mod. The total package is available on our servers. This patch is cumulative, so contains all other patches that were released prior to this. The changes that are new for this patch are a few fixes to some maps and a couple of CTD fixes.

Modern Warfare v0.6

  • [Mod]
  • Posted about 8 years ago
  • 485 downloads

This is a partial conversion of Zero Hour. The changes are many, but to give you a taste: Complete graphical overhaul, including HDR effects; texture changes; new units and factions; new AI; new maps and much much more.

Tactical Operations 6-4

  • [Mod]
  • Posted over 8 years ago
  • 34 downloads

This mod focuses on game balance changes via new units, abilities and significant gameplay changes. This mod makes drastic changes to gameplay, so be sure to read all included documentation.

Two Stage Nuclear Device

  • [Mod]
  • Posted over 8 years ago
  • 68 downloads

Replace that Neutron Missile with something that has a little more "kick". This mod replaces said missile with a two-stage nuclear missile. The explosion radius has been increased as well as adding a EMP reaction and Neutron blast.

SymBioz Desert Rose

  • [Mod]
  • Posted over 8 years ago
  • 374 downloads

If you want to take a trek through different worlds, then this could be your mod of choice. It combines several game universes into one, with a linear campaign. New factions, units, weapons, vehicles--you name it, this mod has it.

Contra 009

  • [Mod]
  • Posted over 8 years ago
  • 161 downloads

The Contra mod has been around since 2004, and the latest version of the mod has been worked on for over a year. Version 009 improves the graphics and AI, as well as gameplay tweaks to the units and buildings the mod adds. It also adds new generals and units to the mod.

Blast Out Beta 0.01 Test

  • [Mod]
  • Posted almost 9 years ago
  • 49 downloads

A wicked mod adding a lot of new and improving old stuff for zero hour. It concentrates on new Generals, and their respective units.

ZERO HOUR Stations MOD v1.3

  • [Mod]
  • Posted almost 9 years ago
  • 85 downloads

This mod adds several new units.

Advanced AI mod 0.98 improved by AEI v2.8

  • [Mod]
  • Posted almost 9 years ago
  • 143 downloads

This is an refined version of the popular "Advanced AI" mod. It features further improvements to the games' AI for a more lifelike experience with NPC's.